Attacking them, however, will incur the wrath of their protector.ĪDAM, by the way, is raw stem cell goop harvested from parasitic sea slug. They are completely immune to damage and have no offensive abilities. Little Sisters are almost always accompanied by a Big Daddy. Little Sisters are young girls who have been geneticallyĪltered and mentally conditioned to reclaim ADAM from the dead around Rapture. But if you want a Little Sister, you've got to get the TRU two-pack. The Big Sister is available by herself, so that's not what makes this exclusive worthwhile - if all you want is a Big Sister, you can get her easily. Grafted to the side is a cage/basket meant for carrying Little Sisters: you can tell by the pretty red bows tied to the framework, as well as the childish drawings scrawled on the surface of the tank (a school of fish and two Little Sisters being led around by their Big). She has a tank on her back, like the Big Daddies do, complete with a big valve on the top. The other arm seems to have a modified harpoon or something, to be used as a melee weapon. ![]() The Big Sisters are armed with a gigantic needle strapped to their left arm - an upsized version of the syringes Little Sisters carry around. They're not showing any signs of stress, yet, but it's still a disappointment when compared to the knees. The braces on her legs are separate pieces, but they're (mostly) designed to allow the joints to move naturally: they hinge at the knees just like the legs do the ankles, though, are fixed in position, so moving those joints means flexing the plastic attached to them. The single-hinged knees fold back farther than you might expect, and she has swivel/hinged ankles. There's no waist, but V-hips and balljointed thighs. There's a chest hinge that seems to have a restricted range of motion, but only because it gets hung up on the sculpted decorations - consider it a bonus to help keep her from flopping around (Big Sis is kind of top-heavy). The biceps look like they'd be swivels, but don't test them: those are just solid pieces glued together there, for some reason, and all twisting them will do is make the lower arm fall off. The shoulders are swivel/hinge joints,Īs are the elbows. The head seems to be a balljoint, though if it is, the up-down motion is negligable. Her large, baleful eye is bright red, suggesting she's seen you, and she's pissed.Īrticulation is good, though some changes could stand to be made. The helmet is detailed well, with a metallic texture and large plates that look assembled, rather than sculpted. For a remorseless killing machine wearing a formless suit, she sure dresses sexy!īig Sister still has a "diving bell" helmet, though it's not nearly as large as Big Daddy's: for instance, it only has one large viewport in the front, rather than a myriad of tiny ones scattered all about. The outfit is industrial, but still feminine: her weighted shoes are thin and narrow, and the clothes on her torso look like a corset and hot pants heck, if you want to get right down to it, the metal braces supporting her legs look like garters. Instead of a sealed diving suit, she's wearing white wraps and is all strapped up in leather belts. Where he's big and bulky, she's disturbingly thin. The Big Sister has a much different look from the Big Daddy, though there's definitely a connection. Omniscient entity out there wandering the halls. In-game dialogue still refers to them in the singular, giving the impression (to the citizens of Rapture) that there was a single, She would have been one of the main antagonists of the game, but the developers decided to switch it because fighting like hell to beat a baddie you knew would get away every time was a sure way to piss off players. The original plan for BioShock 2 was to have a single Big Sister as a recurring foe, one who would flee before being defeated. Their extreme level of powers, far beyond normal plasmid users, can be attributed to their bodies adapting the ADAM being created in their bodies as a child while they are still developing, thus having a much more natural affinity for the powers ADAM create. Ten years after the emergence of Atlas, they are charged with maintaining the ecological balance The Big Sisters are post-pubescent Little Sisters that have become unstable in Rapture's environment. TRU is so behind the line, they even got an exclusive set to give away with preorders of BioShock 2. ![]() Sure enough, less than two weeks after we premiered the review, Big Daddies started showing up at TRU, followed by a whole lot more NECA product. In the BioShock Big Daddy review, we questioned whether Toys Я Us would really want to carry such a big figure. ![]() We're not ashamed to admit when we've been wrong - that's what makes us great. B u y t h e t o y s, n o t t h e h y p e.
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